来自多个RGB摄像机的无标记人类运动捕获(MOCAP)是一个广泛研究的问题。现有方法要么需要校准相机,要么相对于静态摄像头校准它们,该摄像头是MOCAP系统的参考框架。每个捕获会话都必须先验完成校准步骤,这是一个乏味的过程,并且每当有意或意外移动相机时,都需要重新校准。在本文中,我们提出了一种MOCAP方法,该方法使用了多个静态和移动的外部未校准的RGB摄像机。我们方法的关键组成部分如下。首先,由于相机和受试者可以自由移动,因此我们选择接地平面作为常见参考,以代表身体和相机运动,与代表摄像机坐标中身体的现有方法不同。其次,我们了解相对于接地平面的短人类运动序列($ \ sim $ 1SEC)的概率分布,并利用它在摄像机和人类运动之间消除歧义。第三,我们将此分布用作一种新型的多阶段优化方法的运动,以适合SMPL人体模型,并且摄像机在图像上的人体关键点构成。最后,我们证明我们的方法可以在从航空摄像机到智能手机的各种数据集上使用。与使用静态摄像头的单眼人类MOCAP任务相比,它还提供了更准确的结果。我们的代码可在https://github.com/robot-ception-group/smartmocap上进行研究。
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Radiance Fields (RF) are popular to represent casually-captured scenes for new view generation and have been used for applications beyond it. Understanding and manipulating scenes represented as RFs have to naturally follow to facilitate mixed reality on personal spaces. Semantic segmentation of objects in the 3D scene is an important step for that. Prior segmentation efforts using feature distillation show promise but don't scale to complex objects with diverse appearance. We present a framework to interactively segment objects with fine structure. Nearest neighbor feature matching identifies high-confidence regions of the objects using distilled features. Bilateral filtering in a joint spatio-semantic space grows the region to recover accurate segmentation. We show state-of-the-art results of segmenting objects from RFs and compositing them to another scene, changing appearance, etc., moving closer to rich scene manipulation and understanding. Project Page: https://rahul-goel.github.io/isrf/
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Stylized view generation of scenes captured casually using a camera has received much attention recently. The geometry and appearance of the scene are typically captured as neural point sets or neural radiance fields in the previous work. An image stylization method is used to stylize the captured appearance by training its network jointly or iteratively with the structure capture network. The state-of-the-art SNeRF method trains the NeRF and stylization network in an alternating manner. These methods have high training time and require joint optimization. In this work, we present StyleTRF, a compact, quick-to-optimize strategy for stylized view generation using TensoRF. The appearance part is fine-tuned using sparse stylized priors of a few views rendered using the TensoRF representation for a few iterations. Our method thus effectively decouples style-adaption from view capture and is much faster than the previous methods. We show state-of-the-art results on several scenes used for this purpose.
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Foon Creation
Ujwal Saini
分类: 人工智能
2022-11-06
We have designed three search methods for producing the task trees for the provided goal nodes using the Functional Object-Oriented Network. This paper details the strategy, the procedure, and the outcomes.
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Impact craters are formed due to continuous impacts on the surface of planetary bodies. Most recent deep learning-based crater detection methods treat craters as circular shapes, and less attention is paid to extracting the exact shapes of craters. Extracting precise shapes of the craters can be helpful for many advanced analyses, such as crater formation. This paper proposes a combination of unsupervised non-deep learning and semi-supervised deep learning approach to accurately extract shapes of the craters and detect missing craters from the existing catalog. In unsupervised non-deep learning, we have proposed an adaptive rim extraction algorithm to extract craters' shapes. In this adaptive rim extraction algorithm, we utilized the elevation profiles of DEMs and applied morphological operation on DEM-derived slopes to extract craters' shapes. The extracted shapes of the craters are used in semi-supervised deep learning to get the locations, size, and refined shapes. Further, the extracted shapes of the craters are utilized to improve the estimate of the craters' diameter, depth, and other morphological factors. The craters' shape, estimated diameter, and depth with other morphological factors will be publicly available.
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Synthetic datasets are often used to pretrain end-to-end optical flow networks, due to the lack of a large amount of labeled, real-scene data. But major drops in accuracy occur when moving from synthetic to real scenes. How do we better transfer the knowledge learned from synthetic to real domains? To this end, we propose CLIP-FLow, a semi-supervised iterative pseudo-labeling framework to transfer the pretraining knowledge to the target real domain. We leverage large-scale, unlabeled real data to facilitate transfer learning with the supervision of iteratively updated pseudo-ground truth labels, bridging the domain gap between the synthetic and the real. In addition, we propose a contrastive flow loss on reference features and the warped features by pseudo ground truth flows, to further boost the accurate matching and dampen the mismatching due to motion, occlusion, or noisy pseudo labels. We adopt RAFT as the backbone and obtain an F1-all error of 4.11%, i.e. a 19% error reduction from RAFT (5.10%) and ranking 2$^{nd}$ place at submission on the KITTI 2015 benchmark. Our framework can also be extended to other models, e.g. CRAFT, reducing the F1-all error from 4.79% to 4.66% on KITTI 2015 benchmark.
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This work proposes Multi-task Meta Learning (MTML), integrating two learning paradigms Multi-Task Learning (MTL) and meta learning, to bring together the best of both worlds. In particular, it focuses simultaneous learning of multiple tasks, an element of MTL and promptly adapting to new tasks with fewer data, a quality of meta learning. It is important to highlight that we focus on heterogeneous tasks, which are of distinct kind, in contrast to typically considered homogeneous tasks (e.g., if all tasks are classification or if all tasks are regression tasks). The fundamental idea is to train a multi-task model, such that when an unseen task is introduced, it can learn in fewer steps whilst offering a performance at least as good as conventional single task learning on the new task or inclusion within the MTL. By conducting various experiments, we demonstrate this paradigm on two datasets and four tasks: NYU-v2 and the taskonomy dataset for which we perform semantic segmentation, depth estimation, surface normal estimation, and edge detection. MTML achieves state-of-the-art results for most of the tasks. Although semantic segmentation suffers quantitatively, our MTML method learns to identify segmentation classes absent in the pseudo labelled ground truth of the taskonomy dataset.
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Researchers produce thousands of scholarly documents containing valuable technical knowledge. The community faces the laborious task of reading these documents to identify, extract, and synthesize information. To automate information gathering, document-level question answering (QA) offers a flexible framework where human-posed questions can be adapted to extract diverse knowledge. Finetuning QA systems requires access to labeled data (tuples of context, question and answer). However, data curation for document QA is uniquely challenging because the context (i.e. answer evidence passage) needs to be retrieved from potentially long, ill-formatted documents. Existing QA datasets sidestep this challenge by providing short, well-defined contexts that are unrealistic in real-world applications. We present a three-stage document QA approach: (1) text extraction from PDF; (2) evidence retrieval from extracted texts to form well-posed contexts; (3) QA to extract knowledge from contexts to return high-quality answers -- extractive, abstractive, or Boolean. Using QASPER for evaluation, our detect-retrieve-comprehend (DRC) system achieves a +7.19 improvement in Answer-F1 over existing baselines while delivering superior context selection. Our results demonstrate that DRC holds tremendous promise as a flexible framework for practical scientific document QA.
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多限制攀岩机器人的运动计划必须考虑机器人的姿势,联合扭矩,以及它如何使用接触力与环境相互作用。本文着重于使用非传统运动来探索不可预测的环境(例如火星洞穴)的机器人运动计划。我们的机器人概念Reachbot使用可扩展和可伸缩的动臂作为四肢,在攀爬时实现了大型可伸缩度工作区。每个可扩展的动臂都由旨在抓住岩石表面的微生物抓地力封顶。 Reachbot利用其大型工作空间来绕过障碍物,裂缝和挑战地形。我们的计划方法必须具有多功能性,以适应可变的地形特征和鲁棒性,以减轻用刺抓握随机性质的风险。在本文中,我们引入了一种图形遍历算法,以根据适用于握把的可用地形特征选择一个离散的grasps序列。该离散的计划是由一个解耦运动计划者互补的,该计划者使用基于抽样的计划和顺序凸面编程的组合来考虑身体运动和最终效应器运动的交替阶段,以优化单个阶段。我们使用运动规划师在模拟的2D洞穴环境中计划轨迹,至少有95%的成功概率,并在基线轨迹上表现出改善的鲁棒性。最后,我们通过对2D平面原型进行实验来验证运动计划算法。
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牡蛎在海湾生活生态系统中起着关键作用,被认为是海洋的生命过滤器。近年来,牡蛎礁经过商业过度收获造成的重大破坏,需要保存以维持生态平衡。该保存的基础是估计需要准确的牡蛎检测的牡蛎密度。但是,用于准确的牡蛎检测系统需要大量数据集获得,这是水下环境中一项昂贵且劳动密集型的任务。为此,我们提出了一种新颖的方法,可以数学上对牡蛎进行建模并在模拟中渲染牡蛎的图像,以使用最小的真实数据来提高检测性能。利用我们的合成数据以及用于牡蛎检测的真实数据,与仅使用牡蛎网络仅使用真实数据相比,我们获得了高达35.1%的性能。我们还将最先进的工作提高了12.7%。这表明,使用对象的基本几何属性可以帮助成功提高有限数据集上的识别任务准确性,我们希望更多的研究人员对难以实现的数据集采用这种策略。
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